<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: XAudio2 &#8211; The replacement to DirectSound.</title>
	<atom:link href="http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/</link>
	<description>General rants about useful, funny and annoying stuff written in a General Blog by Mad Dozza</description>
	<lastBuildDate>Wed, 24 Mar 2010 03:21:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Web 2.0</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-7764</link>
		<dc:creator>Web 2.0</dc:creator>
		<pubDate>Wed, 24 Mar 2010 03:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-7764</guid>
		<description>Your blog rocks...
But please keep updating your posts.
I love to read them and get inspiration for my own blog.</description>
		<content:encoded><![CDATA[<p>Your blog rocks&#8230;<br />
But please keep updating your posts.<br />
I love to read them and get inspiration for my own blog.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Herbs</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-7744</link>
		<dc:creator>Herbs</dc:creator>
		<pubDate>Mon, 22 Mar 2010 22:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-7744</guid>
		<description>Great blog, subscribed to your rss feed. Thanks a lot for sharing this info with us. ;) Keep up the good job.</description>
		<content:encoded><![CDATA[<p>Great blog, subscribed to your rss feed. Thanks a lot for sharing this info with us. <img src='http://blog.maddozza.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Keep up the good job.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jocuri Arcade</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-7601</link>
		<dc:creator>Jocuri Arcade</dc:creator>
		<pubDate>Fri, 12 Mar 2010 12:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-7601</guid>
		<description>When i start the game prototype,i get an error saying “could not find xaudio2″ and there is no sound ingame?</description>
		<content:encoded><![CDATA[<p>When i start the game prototype,i get an error saying “could not find xaudio2″ and there is no sound ingame?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Smot</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-7084</link>
		<dc:creator>Smot</dc:creator>
		<pubDate>Wed, 10 Feb 2010 23:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-7084</guid>
		<description>The only managed DLLs on the Xbox are the DLLs provided by XNA Game Studio Express. Any other Xbox development has to be done with the XDK, which is only available under NDA with Microsoft. And to get to sign that NDA, you pretty much need to have relations with some publisher that is already working on Xbox games.</description>
		<content:encoded><![CDATA[<p>The only managed DLLs on the Xbox are the DLLs provided by XNA Game Studio Express. Any other Xbox development has to be done with the XDK, which is only available under NDA with Microsoft. And to get to sign that NDA, you pretty much need to have relations with some publisher that is already working on Xbox games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob C</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-6850</link>
		<dc:creator>Rob C</dc:creator>
		<pubDate>Sat, 23 Jan 2010 09:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-6850</guid>
		<description>Great Blog,  The Microsoft stuff has been moved and can now be found at this url:
http://msdn.microsoft.com/en-us/library/ee415737(VS.85).aspx</description>
		<content:encoded><![CDATA[<p>Great Blog,  The Microsoft stuff has been moved and can now be found at this url:<br />
<a href="http://msdn.microsoft.com/en-us/library/ee415737(VS.85).aspx" >http://msdn.microsoft.com/en-us/library/ee415737(VS.85).aspx</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Branislav</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-5951</link>
		<dc:creator>Branislav</dc:creator>
		<pubDate>Thu, 26 Nov 2009 15:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-5951</guid>
		<description>Problem width XAudio2. 

I needed to reproduce some streaming audio and since I am new (never used DirectSound) I followed guidelines in my DirectX help and used XAudio2. Everything works fine until I move my application to some other PC, where XAudio fails to initialize. 
Actually XAudio2Create fails. 
First I thought that DirectX version is not updated and installed new DirectX Endpoint.
http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3.
But after installation it still did not work and the problem is the same. 
On booth mentioned PC I have XP SP3 installed and on the PC where I developed application I have DXSDK Installed.

Any help appreciated  

if( FAILED( pDlg-&gt;hr = XAudio2Create( &amp;pDlg-&gt;m_pXAudio2, pDlg-&gt;m_uiFlags ) ) )
{
wprintf( L&quot;Failed to init XAudio2 engine: %#X\n&quot;, pDlg-&gt;hr );
CoUninitialize();
return 0;
}</description>
		<content:encoded><![CDATA[<p>Problem width XAudio2. </p>
<p>I needed to reproduce some streaming audio and since I am new (never used DirectSound) I followed guidelines in my DirectX help and used XAudio2. Everything works fine until I move my application to some other PC, where XAudio fails to initialize.<br />
Actually XAudio2Create fails.<br />
First I thought that DirectX version is not updated and installed new DirectX Endpoint.<br />
<a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3" >http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3</a>.<br />
But after installation it still did not work and the problem is the same.<br />
On booth mentioned PC I have XP SP3 installed and on the PC where I developed application I have DXSDK Installed.</p>
<p>Any help appreciated  </p>
<p>if( FAILED( pDlg-&gt;hr = XAudio2Create( &amp;pDlg-&gt;m_pXAudio2, pDlg-&gt;m_uiFlags ) ) )<br />
{<br />
wprintf( L&#8221;Failed to init XAudio2 engine: %#X\n&#8221;, pDlg-&gt;hr );<br />
CoUninitialize();<br />
return 0;<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: singorama</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-5784</link>
		<dc:creator>singorama</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-5784</guid>
		<description>XAudio2 is exactly what our business has been lacking. Keep up the excellent work. I wish I would have thought of it first.</description>
		<content:encoded><![CDATA[<p>XAudio2 is exactly what our business has been lacking. Keep up the excellent work. I wish I would have thought of it first.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sinema izle</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-5598</link>
		<dc:creator>sinema izle</dc:creator>
		<pubDate>Mon, 02 Nov 2009 20:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-5598</guid>
		<description>When i start the game prototype,i get an error saying “could not find xaudio2″ and there is no sound ingame?</description>
		<content:encoded><![CDATA[<p>When i start the game prototype,i get an error saying “could not find xaudio2″ and there is no sound ingame?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paw Hellegaard</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-5300</link>
		<dc:creator>Paw Hellegaard</dc:creator>
		<pubDate>Tue, 13 Oct 2009 07:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-5300</guid>
		<description>Hey, great post.. Thanks mate!</description>
		<content:encoded><![CDATA[<p>Hey, great post.. Thanks mate!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Best dog breeds</title>
		<link>http://blog.maddozza.com/xaudio2-the-replacement-to-directsound/29/comment-page-1/#comment-4460</link>
		<dc:creator>Best dog breeds</dc:creator>
		<pubDate>Mon, 10 Aug 2009 14:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.maddozza.com/?p=29#comment-4460</guid>
		<description>Good , When i start the game prototype,i get an error saying &quot;could not find xaudio2&quot; and there is no sound ingame?</description>
		<content:encoded><![CDATA[<p>Good , When i start the game prototype,i get an error saying &#8220;could not find xaudio2&#8243; and there is no sound ingame?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
